Barda
Steam News 21 November 20256mo ago

Playtest season reopens - with a MASSIVE update

Hi all! We would like to say a big thank you to everyone who has taken the time to provide us with feedback – it is very much appreciated! We've decided to pause the demo version and reopen the playtest to everyone, as…

Update log

Full Barda update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes6 additions0 changes0 removals
  • Gameplay
  • Store
addedWe've decided to pause the demo version and reopen the playtest to everyone, as we're currently testing new features and the entire gaming experience. Let us know what you think! The game will be free to play during the test phase for a couple of months, after which it will be released on Early Access (est. mid February).
addedAlpha VillageOne MAJOR feature that we wanted to test as early as possible was the Village ! It's VERY rough at the moment, but it will give you an idea of what we are aiming for. You can unlock new options by completing quests for characters in the Mountain.
addedDungeon BiomeOur new Dungeon biome is in the game! It might take a couple of runs until you run into it. It features new items , and a brand new skill, Lockpicking !
addedAlpha encountersYou may come across some very rough NPCs while exploring! We are testing out new interactions. They might stay, they might not! Let us know if you love one!
addedDifficulty overhaulWe took all the feedback we received regarding difficulty very seriously, and we are currently testing new systems that will allow for different play styles. We're also experimenting with the length of the mountain, as we're now testing full runs. We'd love to hear your thoughts on this! Reaching the summit won't be easy!
addedUX and QoLAnd as always, plenty of improvements and fixes, many thanks to your feedback! We're stabilizing our new way of solving challenges (by throwing a d20). Looks good now!

Hi all! We would like to say a big thank you to everyone who has taken the time to provide us with feedback – it is very much appreciated!

We've decided to pause the demo version and reopen the playtest to everyone, as we're currently testing new features and the entire gaming experience. Let us know what you think! The game will be free to play during the test phase for a couple of months, after which it will be released on Early Access (est. mid February).

Alpha Village

One MAJOR feature that we wanted to test as early as possible was the Village! It's VERY rough at the moment, but it will give you an idea of what we are aiming for. You can unlock new options by completing quests for characters in the Mountain.

Dungeon Biome

Our new Dungeon biome is in the game! It might take a couple of runs until you run into it. It features new items, and a brand new skill, Lockpicking!

Alpha encounters

You may come across some very rough NPCs while exploring! We are testing out new interactions. They might stay, they might not! Let us know if you love one!

Difficulty overhaul

We took all the feedback we received regarding difficulty very seriously, and we are currently testing new systems that will allow for different play styles. We're also experimenting with the length of the mountain, as we're now testing full runs. We'd love to hear your thoughts on this! Reaching the summit won't be easy!

UX and QoL

And as always, plenty of improvements and fixes, many thanks to your feedback! We're stabilizing our new way of solving challenges (by throwing a d20). Looks good now!

Source

Steam News / 21 November 2025

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