Update log
Full BANDIT KNIGHT update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Bandits!
Extracted changes
- Gameplay
Today, we’re excited to share a first look at a brand-new mission in development—Ein infiltrating the lavish estate of a powerful tycoon! Under the cover of night, the Thieves’ Guild prepares for their most daring heist yet.
This scene is from a new level we’re currently developing, which will be included in a future demo update. While it’s still in progress, we wanted to give you a sneak peek at what’s coming!
What’s in the Works?
Beyond this new mission, we’re also working on major improvements to BANDIT KNIGHT:
✔️ More of the Thieves’ Guild’s backstory will be revealed. ✔️ Smoother controls and refinements to movement, combat, and stealth. ✔️ Improved tutorials to make learning the ropes easier. ✔️ New features and small details to enhance your thieving experience.
We’re still working hard to polish everything, but we’d love to hear your thoughts! Let us know what you think in the comments or on social media—your feedback helps us shape the game!
Source
