Update log
Full Band of Crusaders update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
As the year comes to a close, we wanted to take a moment to say a heartfelt THANK YOU to every single one of you who has supported Band of Crusaders. Whether you’ve been with us since the beginning or just joined the adventure, your passion, feedback, and encouragement mean the world to us.
This year has been huge for our team:
🛡️ We ran a major playtest — your feedback helped us shape key systems and improve the core gameplay loop. 🎮 We released an early demo so more of you could get hands-on with Band of Crusaders and experience the journey for yourselves. 🎥 Our trailer was featured by IGN three times! A surreal milestone for us. 🔥 We’ve surpassed 100,000 wishlists on Steam, and we couldn’t be more grateful (or amazed!) by how many of you there are. 🌍 We went to Gamescom, where we were able to showcase Band of Crusaders to top press and news outlets. 🚀 We launched our Kickstarter pre-launch page — and already over 230 of you have followed it! Your excitement fuels us every day.
But above all…
💖 Our community has grown into something truly special. You share theories, send us bugs (thank you!), and constantly push us to make the game better. Band of Crusaders is becoming what it is because of you — your support, your patience, your honesty, and your love for deep, strategic gameplay.
We can’t wait to show you what we’re working on next in the new year. There’s so much more to come — and we’re incredibly grateful to have you on this journey with us.
From all of us on the team: Thank you, Crusaders. Onward to an amazing new year together! 🏰✨
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