Ball-it Hell
Steam News 6 May 20242y ago

v1.1.0 Update

Hi, fellow hitters! Two new characters are going to the stage! Challenge yourself with the new hitters! # New Content - New character: Laser Eye - New character: 8-Ball - Each character now has 3 stars, which will light…

Update log

Full Ball-it Hell update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions0 changes0 removals
  • Events
  • Gameplay
  • Balance
addedHi, fellow hitters! Two new characters are going to the stage! Challenge yourself with the new hitters!
added# New ContentNew character: Laser Eye - New character: 8-Ball - Each character now has 3 stars, which will light up when you reach score 1K/5K/10K, and you can choose to start the game with an initial score of 1K/5K/10K! - Added some new acheivements
added# Experience optimizationEnhanced Meow Meow Strike speed - Increased the score acquirement of Executor's passive bullets to 33%. - Reduced the duration of enemy lasers to avoid splitting the battlefield for too long. - Increased pick-up circle duration, making it easier to pick up items in late games. - Reduced the maximum number of simultaneously existing pick-up circles: 3->2 - Changed the logic of pick-up circle random generation to reduce randomness - The time-slowing pick-up now lasts longer in late games - Destroy or rebound bullets via any method will now grant you a small amount of score - Added some new music - Enhanced the hit feedback on the enemy
- Reduced the maximum number of simultaneously existing pick-up circles:3 to 2

Hi, fellow hitters! Two new characters are going to the stage! Challenge yourself with the new hitters!

# New Content

- New character: Laser Eye - New character: 8-Ball - Each character now has 3 stars, which will light up when you reach score 1K/5K/10K, and you can choose to start the game with an initial score of 1K/5K/10K! - Added some new acheivements

# Experience optimization

- Enhanced Meow Meow Strike speed - Increased the score acquirement of Executor's passive bullets to 33%. - Reduced the duration of enemy lasers to avoid splitting the battlefield for too long. - Increased pick-up circle duration, making it easier to pick up items in late games. - Reduced the maximum number of simultaneously existing pick-up circles: 3->2 - Changed the logic of pick-up circle random generation to reduce randomness - The time-slowing pick-up now lasts longer in late games - Destroy or rebound bullets via any method will now grant you a small amount of score - Added some new music - Enhanced the hit feedback on the enemy

Source

Steam News / 6 May 2024

Open original