Baldur's Gate 3
Steam News 22 July 20241y ago

Closed Beta Delay & Patch 7 Highlights

Hey gang, Well, the Patch 7 Closed Beta was set to begin today, but while preparing the build for you, we were once more humbled by the classic lesson taught to every game dev while playing bug-fix whack-a-mole: if you…

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Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

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Hey gang,

Extracted changes

0 fixes11 additions6 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
changedWell, the Patch 7 Closed Beta was set to begin today, but while preparing the build for you, we were once more humbled by the classic lesson taught to every game dev while playing bug-fix whack-a-mole: if you fix one bug over here, another one might still pop up over there.
changedThis happened with one of the fixes we wanted to introduce in Patch 7, which has caused passive rolls to stop working. We’re trying to figure out how we got here, so while we do that, we’ll be pushing the Closed Beta back to later this week.
changedOn the plus side, if you haven’t yet registered for your chance to take part in the beta, you still have time! You can register to be randomly selected by visiting the Baldur’s Gate 3 store page on Steam.
addedAs well as the new Evil Ending cinematics, split screen improvements, and the Modding Toolkit, these fixes include: making the way you use soap a bit clearer (we were noticing too many suspicious teeth marks on the bars), dissipating Gale’s Necrotic Aura when it should dissipate (terrible vibes), and making sure Jaheira doesn’t stop following the party after a Long Rest (she just needed a longer rest).
addedAlso, by popular demand, you will now be able to turn on the Honour Mode mechanics in a Custom Mode playthrough! Select the option in the Ruleset dropdown menu and you’re set for new exciting battle mechanics without the pressure of Honour Mode.
changedRemember that Patch 7 will only be live in the PC Closed Beta on Steam for the time being. The Closed Beta is not available to those on console, Mac, or GOG. We still expect to release it live to all players in September. Spoilers: As always, some of these entries might contain spoilers, so proceed with caution!

Well, the Patch 7 Closed Beta was set to begin today, but while preparing the build for you, we were once more humbled by the classic lesson taught to every game dev while playing bug-fix whack-a-mole: if you fix one bug over here, another one might still pop up over there.

This happened with one of the fixes we wanted to introduce in Patch 7, which has caused passive rolls to stop working. We’re trying to figure out how we got here, so while we do that, we’ll be pushing the Closed Beta back to later this week.

On the plus side, if you haven’t yet registered for your chance to take part in the beta, you still have time! You can register to be randomly selected by visiting the Baldur’s Gate 3 store page on Steam.

To tide you over, we wanted to share with you a list of highlights from the Patch 7 notes, which include over 1,000 fixes and improvements!

As well as the new Evil Ending cinematics, split screen improvements, and the Modding Toolkit, these fixes include: making the way you use soap a bit clearer (we were noticing too many suspicious teeth marks on the bars), dissipating Gale’s Necrotic Aura when it should dissipate (terrible vibes), and making sure Jaheira doesn’t stop following the party after a Long Rest (she just needed a longer rest).

Also, by popular demand, you will now be able to turn on the Honour Mode mechanics in a Custom Mode playthrough! Select the option in the Ruleset dropdown menu and you’re set for new exciting battle mechanics without the pressure of Honour Mode.

For more information and some visual sneak peeks, you can also check out our latest Community Update!

Remember that Patch 7 will only be live in the PC Closed Beta on Steam for the time being. The Closed Beta is not available to those on console, Mac, or GOG. We still expect to release it live to all players in September. Spoilers: As always, some of these entries might contain spoilers, so proceed with caution!

HIGHLIGHTS

  • Introducing 'Evil Endings'Brand new cinematic endings for the truly villainous playthroughs.
  • Added our very own Mod Manager, which lets you browse, install, and use mods created by the community.

  • Revamped split screen gameplay: When playing on split screen, the two halves of the screen will now dynamically merge together when player characters come close to each other in-game, and dynamically split back up when the characters move apart. This revamp comes alongside many other improvements and polishes to improve the overall split screen experience.

Honour Mode Combat

  • If Dror Ragzlin finds himself inside the spider pit, he'll try his best to befriend the spiders residing there with a new spell called Arachnid Compulsion so they can band together to fight the real enemy - you.

  • The Bulette has a new condition called Diamond Scales and a new Legendary Action called Shredding Scales.

  • Malus Thorm has a new Legendary Action called Grasping Appendage.

  • Added a new aura and spell for Spectators: Panicked Sentinel and Ocular Nightmare, respectively.

  • Ch'r'ai Tska'an, the leader of the githyanki ambush in Act II, has a new Legendary Action called Soul Sacrifice.

  • Ch'r'ai Har'rak, the githyanki leader at the Knights of the Shield Hideout, has a new Legendary Action called Tu'narath's Embrace.

  • Ptaris has a new Legendary Action called Ptarian Dogma.

UI

  • Revised and reorganised the in-game video options to be more logical and robust. You

Source

Steam News / 22 July 2024

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