Update log
Full B100X - Auto Dungeon RPG update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Gameplay
- Store
- UI and audio
- Balance
- Fixes



New features
Added new game modes: “Promise of a long-ago day”, “Fashion Competition” and “Challenge Mode 1 Sprint“.
Added new jobs “Ruler” and “Gambler”.
New costumes for Holly are added.
New elite monster species will appear.
Update of the Craft Table.
The crafting table refers to the table of result items using certain materials, such as a “Denatured scroll”.
The crafting table is updated regularly so that new items added from existing items can be crafted.
Improvements
Changed the edit UI on the search condition setting screen to the pre-v1.X checkbox style.
Implemented batch crafting of multiple items in the craft menu.
Changed the UI of the explanation dialog on some screens.
New lineups have been added to the existing craft menu.
Adjustment
[v2.1.0.13-] Skill auto-use has been adjusted so that each skill can be used up to once per turn.
This change is made for 2 purposes: to avoid infinite loops when combining some skills and abilities, and to adjust it’s balance.
The “Blessing of ~ God” capability has been revamped.
Each now has a new effect.
(Some of the existing abilities remain the same.)
“Unstoppable” has been changed to apply to more than just direct recovery by skills.
Fixes
The subscription price on the AppStore will be changed to the same price as other platforms.
Fixed a bug that prevented the revival effect from being applied to the causative monster and enemy monsters.
Fixed a bug that prevented the “Wearing Miasma” function from working properly.
Fixed an issue where the “must be able to mix” condition was added to the search condition used when using a search condition in synthesis mode.
Improved game stability.
Fixed some graphics.
Fixed some text.
Source