Update log
Full B100X - Auto Dungeon RPG update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Balance
- Fixes
Improvements
Support keyboard shortcuts.
Keys corresponding to positions such as “1=Job” and “2=Skill” on the adventure preparation screen… “1=Info” and “2=Equip” on the item management screen… can be used as shortcuts. In addition, sub-functions such as “Z=Sort,” “X=Search,” “C=Open Warehouse,” etc. can also be assigned to the Z to C keys.
With this change, the ability to protect items by pressing the X key will be temporarily eliminated.
When an internal error occurs during combat, hearts will no longer be lost after restarting the game.
When synthesizing items, if a search is performed after the first item is selected, the synthesis selection state will be canceled.
The item management screen will be completely revamped in v2.0.0.
Fixes
Fixed a bug in which the effect of the follow-up attack was not triggered when the player had “Fate Fixed” and “Damage when hit” and did not have the follow-up attack.
Fixed a bug that in some environments, the “INI-STM-001” error message would appear in rare cases, preventing the application from starting up.
Fixed an issue where the text in the difficulty dropdown for new dungeons was not displayed.
Fixed a bug that the expedition function may reverse the order of using hearts.
Fixed a bug that prevented challenging the fractal layer.
Fixed some texts.
Source
