Assetto Corsa EVO
Steam News 15 April 20261mo ago

Update 0.6 is OUT NOW!

Assetto Corsa EVO receives a new update (v. 0.6) today that expands the simulation with new content and targeted improvements to driving, racing and technical foundations. As the project keeps evolving together with the…

Update log

Full Assetto Corsa EVO update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes5 additions8 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Workshop
addedAssetto Corsa EVO receives a new update (v. 0.6) today that expands the simulation with new content and targeted improvements to driving, racing and technical foundations.
addedAs the project keeps evolving together with the community, this update puts additional emphasis on the systems that most directly shape what happens behind the wheel. The update adds a group of six new cars — spanning GT race machinery and roadgoing icons — and introduces Sebring International Raceway, one of the most recognisable and demanding circuits in American motorsport.
addedBeyond new content, this new update represents a meaningful step forward for Assetto Corsa EVO, focusing on the systems that define driving quality, competitive racing, and overall simulation depth.
changedFeatures include a refined suspension modelling, more stable multiplayer collision behaviour, enhanced audio and official MoTeC telemetry support via an updated sharedmemory stack.
changedUsability has been improved with a redesigned car selection flow and a reworked controls settings page, and deeper refinements to AI, physics, gameplay and performance continue the project’s community driven evolution toward a robust, long-term racing platform.
addedNew ContentSix New Cars Join the Roster: Version 0.6 expands the vehicle lineup with a diverse selection spanning modern GT racing machinery and iconic road cars, each offering a distinct approach to performance and driving technique:

Assetto Corsa EVO receives a new update (v. 0.6) today that expands the simulation with new content and targeted improvements to driving, racing and technical foundations.

As the project keeps evolving together with the community, this update puts additional emphasis on the systems that most directly shape what happens behind the wheel. The update adds a group of six new cars — spanning GT race machinery and roadgoing icons — and introduces Sebring International Raceway, one of the most recognisable and demanding circuits in American motorsport.

Beyond new content, this new update represents a meaningful step forward for Assetto Corsa EVO, focusing on the systems that define driving quality, competitive racing, and overall simulation depth.

Features include a refined suspension modelling, more stable multiplayer collision behaviour, enhanced audio and official MoTeC telemetry support via an updated sharedmemory stack.

Usability has been improved with a redesigned car selection flow and a reworked controls settings page, and deeper refinements to AI, physics, gameplay and performance continue the project’s community driven evolution toward a robust, long-term racing platform.

New Content

Six New Cars Join the Roster: Version 0.6 expands the vehicle lineup with a diverse selection spanning modern GT racing machinery and iconic road cars, each offering a distinct approach to performance and driving technique:

Audi R8 LMS GT4 Evo

A balanced and accessible GT4 racer built for consistency, mechanical clarity, and race discipline.

Ferrari 296 GT3

A benchmark of contemporary GT racing, delivering sharp responsiveness, strong traction, and advanced aerodynamics.

Ferrari GTO

A legendary road car icon, featuring turbocharged character and a more analog, respect-demanding driving experience.

Ford Mustang GT3

A modern endurance racer defined by stability, confidence, and strong visual and mechanical identity.

Lamborghini Countach

Few cars represent automotive fantasy like the Countach. A timeless supercar that combines iconic presence with raw character and mechanical demands.

Porsche 911 GT3 R rennsport

An extreme, aero-focused interpretation of Porsche’s GT racing philosophy, rewarding commitment and precision.

Sebring International Raceway

One of the most iconic and demanding circuits in American motorsport, Sebring International Raceway joins Assetto Corsa EVO in this new update. Known for its bumpy surface, long braking zones, and technical flow, Sebring represents a rigorous test for both car setup and driver discipline, making it a natural match for the new GT-focused additions.

Core Improvements

Enhanced Suspension Modelling: Assetto Corsa EVO 0.6 marks a significant step forward in suspension modelling, with improvements including multilink and strut systems, coilover direction, roll and pitch center calculations, bumpstop behaviour, and updated damper work. These changes enhance load transfer communication, mechanical realism, and overall vehicle response across the roster.

More Stable Multiplayer Collisions: Multiplayer racing receives focused attention through updated netcode timing and prediction logic. The aim is to deliver more stable and readable contacts during online sessions, supporting closer and more trustworthy wheel-to-wheel racing.

Audio: Improved Reverb and Car Identity: Audio enhancements in 0.6 include improved reverb behaviour, particularly in underpasses and enclosed areas, for a more spatially grounded soundscape. Selected cars also benefit from remade or refined sound sets, advanced multichannel management, and more distinctive audio identities.

Official MoTeC Telemetry Support: Version 0.6 updates the shared memory library, improving telemetry structure and quality for external tools and hardware integrations. This update introduces official MoTeC support, reinforcing EVO’s simulation and data-analysis capabilities for advanced users and content creators.

Usability, Performance, and Systems Progress: A revised

Source

Steam News / 15 April 2026

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