Update log
Full ARK: Survival Ascended update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Events
- Fixes
- Performance

Explore the vast new desert landmass of
Pyranthos
, shaped by myth, ruin, and survival. Far from an empty wasteland, Pyranthos is a hostile, ancient region where shifting sands give way to forgotten structures, buried pathways, and environments designed to test preparation as much as curiosity. This is a place built for exploration, but it doesn’t reward carelessness.
Developed in Partnership with Nitrado, this update pushes Astraeos forward with new challenges across the map. Powerful creatures roam both the surface and the depths below, ancient forces stir in long-abandoned arenas, previously unexplored artifact caves beckon the curious, and new boss encounters await those ready to face them.


New gigantic desert landmass:
Pyranthos
, vast and unforgiving, built to challenge every step forward.
Five new Artifact Caves
that will challenge your survival skills.
The
Minotaur Labyrinth Cave
, a twisting descent into confusion and dread, traps the unprepared.
The
Rhyniognatha Drone Nest Cave
, a pulsing hive of wings and terrifying buzzing.
A
new weather system plus a complete lighting overhaul
, reshapes the world’s mood minute by minute, from blinding glare to eerie twilight, making familiar places feel freshly beautiful... or dangerous.
Old creatures are making their debut on Astraeos
with this update: Phoenix, Armadoggo, Oasisaur, Desmodus, Megaraptor and Rockdrakes!


The dunes of Pyranthos are not getting any friendlier. Alongside the
Deathworms
you already know to fear, a new threat now prowls the sands: the
Scorpion King and Queen
. Massive and bloodthirsty, it is absolutely not something you want to stumble into unprepared.

New
Skeleton enemies
, rattling remnants of battles long forgotten, stalk the sands with relentless hunger. These undead foes protect their lost world with the might of their ancient gods.

The minotaur
Minotarchos
awaits new challengers, and while it doesn’t rely on flashy gimmicks, its strength is worthy of its myth. Those who bring it down will be greatly rewarded and one step closer to defeating the legendary Hydra.

Buried in the ruins of Pyranthos,
Hydraskos the Unbroken
awaits. Defeating all five hungry heads will demand teamwork, timing, and a whole lot of firepower. Cut the heads from the body and the fight shifts, but only if your team stays in sync.
And last but not least, the
Manticore
has flown from Scorched Earth and made its new nest in Astraeos' boss arena.
Meet the
Grand Tortugar
, a mobile stronghold built for endurance. Beneath its massive armored shell lies something more than protection. Open its carapace and it becomes a living command post, allowing multiple riders to shelter within while defending from behind natural plating. Close it, and the Tortugar transforms into a near-impenetrable bastion with your crew breathing freely inside.
It moves with steady purpose across both land and seabed, capable of walking the ocean floor and harvesting valuable resources. And when the waters crackle with danger, the Tortugar remains… shockingly unimpressed.
Whether you’re exploring the scorching sands of Pyranthos or staging an amphibious assault, the Tortugar is ready to carry your crew and hold the line.
Download all screenshots in full resolution
Added to Astraeos
New gigantic desert landmass: Pyranthos
New Bossfight: Manticore
New Bossfight: Hydraskos the Unbroken
New Creature: Grand Tortugar
New Miniboss: Minotarchos
New Weather System + complete Lighting overhaul
Added Phoenix
Added Oasisaur
Added Armadoggo
Added Desmodus
Added Megaraptor
Added Rock Drakes
Added Scorpion King & Queen
Added Astral & Scorpion King/Queen
Added Deathworm
Added New Skeleton Enemies
Added 5 New Artifact Caves
Added Rhyniognatha Drone Nest Cave
Added Ossidon & Megaraptor Saddles to miniboss lootpool
Changes
Switched ocean spawns to custom ocean dinospawn entries: DinoSpawnEntries_Ocean_Generic_Ast
Changed Ice materials in the snow biome
Reworked Medusa Arena lighting
Adjusted Lighting in almost every cave
Adjusted combat music for the whole map
OSD Changes on Astraeos:
Added Lightning Giga as possible enemy for Legendary OSDs
Added Giga, Carcha, Rockdrake, Megalodon, Tuso, Mosa, Helicoprion, Megaraptor, and Deinonychus Saddle to OSDs
Added Tesla coil, Tek Turret, Tek Replicator, Tek Transmitter, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large as possible drop
Lowered Cryo Drop amount
Removed Stone Tier structures
Rebalanced the OSD difficulty distribution on Therokis to make more high-tier OSDs spawn
Reduced Deinotherium Spawns in Grasslands
Fixes
Fixed Spring Drakelings not spawning
Fixed wrong materials in the bee cave
Fixed wrong landscape color on the northern islands
Fixed holes in Supplycrate meshes
Game Fixes
Fixed Parachute skeletal mesh following character bone scalars.
Fixed Spotlight painting brush strokes.
Fixed Gene Scanner first modded creature not having any text.
The Scout camera is no longer inside scout body.
Scorched Earth
Three older cave no-fly zones should no longer allow players to mount for a moment.
Aberration
Fixed some mesh holes.
Extinction
Gacha now plays the correct turn/aim when charging.
Ragnarok
Fixed a few mesh holes.
Fixed a flickering waterfall.
Lost Colony
Fixed thralls not showing weapons in boss fight sometimes.
Fixed boss fight getting stuck when everyone dies.
Fixed performance issues with Cryo Hospitals if you have many of them.
Fixed a couple of exploits.
Source
