Update log
Full An Other Golf Game update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- UI and audio
- Gameplay
General Updates
Main vehicle mirrors more performant and also generally brighter
Some of the random world homes have been altered to be more performant (I plan to remodel most of the homes at some point)
Altered grass for performance
Removed a few background scripts for performance
Cleaned up some road lines and roads for performance
Hover text display optimized for performance
Most Audio Sources get priority assigned to help with clipping audio (still learning and working on this as it's far from perfect)
Slightly brighter at night
Player Movement inputs can now bind to different keys
Vehicle Steering inputs can now bind to different keys (wheel support still a work in progress)
Findable clubs now all have custom names (example. The Butter Knife)
More shaders/materials/textures will now be instanced by the GPU
Fixes
Driving Mode inputs and player state getting out of order when moving and entering driving mode
Resolved issue with range ball audio causing some perf loss
Resolved issue with ambient audio causes lag stuttering
Source
