Update log
Full Akuma's Bloodrain update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey yo! Akumers!
Extracted changes
- Gameplay
- Balance
We just updated the Demo with a bunch of new systems. Let us know if there's anything else you want at team@sensengames.com or post it on our feedback discussion.
What's in this Update
Badges System
Now, depending on your highscore you get a badge! If you're still at the beginning you'll get something like Noob Gamer, but if you're experienced you'll get Veteran Gamer or better! So now you can prove your skills by getting higher badges!
Unlockable Tips System
We know that is fun to discover stuff on your own! But we also know that nobody likes to get stuck, so if you want to get some tips you can reach the Expert Tips menu. But most of them are only unlockable when reaching a minimum level of score, so you also have to make the effort!
Notification-like System
Know when a new tip or a new badge was unlocked instantly while playing!
Tutorial System
The first time you play the game we'll have some instructions about the basic commands of the game! So you can start knowing at least the basics!
Damage & Score popups
Know how much damage and score you received in each kill!
Damage & Health Feedback
Know the screen gets red an unfocused when you take a hit! Depending on how have it was, the effects will get worse! This way the damage feels heavier! Also when the health is low you get a heartbeat SFX and other effects as well!
We hope you like the updates!
Thanks for following us!
Source
