Update log
Full Aimlabs update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Performance
The days of mindlessly grinding random Tasks over and over and seeing no improvement in your aim are over.
The Aimlabs Benchmarks diagnose exactly where your aim is weak across Tap, Track, and Switch categories, so you stop wasting time and start training what actually matters.
Watch this video to learn how to train the right skills for you with the Aimlabs Benchmarks, for free!
This complete Benchmarks guide breaks down all 3 main categories, every subskill, what each challenge tests, how the scoring system works, and what your rank actually means.
Learn how to read your results and build a real training plan instead of randomly grinding tasks.
Skills You'll Learn:
TAP (Clicking + Flicking)
Time: Click-timing on moving targets
Flick: Crosshair landing accuracy
Anticipate: Pre-aiming predictable movement
Micros: Tiny precision adjustments
TRACK (Staying On Target)
Precise: Linear tracking accuracy
Reactive: Unpredictable movement tracking
Control: Smooth adjustments without overcorrecting
Strafe: Tracking while both players move
SWITCH (Target Transfer)
Speed: Pacing between targets
Transition: Switch into tracking
Stability: Consistency across switches
Acquisition: Lock-on speed
Aimlabs Benchmarks are free.
Stop grinding random tasks and start training with purpose today!
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