Update log
Full Ad Agency Tycoon update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everybody!
Extracted changes
- Workshop
- Gameplay
We're making the biggest changes in Ad Agency Tycoon history. But to explain what changes we are making, we first have to explain why we are making them.
We are always reading Ad Agency Tycoon reviews and refund reasons, and by far the most complaints are about "this game is repetitive". Every new update, we add new tools and gameplay so that players can have new possibilities for paths to follow. But we never realized that, even with new paths within the game, the first step is always freelance advertising. And in nearly two years of Early Access, we've never touched the game's foundation, thinking it was good enough.
We were wrong.
As soon as SimFest was over, we discussed what we could implement again, but we ended up coming to the conclusion that we should review the base of the game. And that's what we're doing.
We are working on something that we haven't changed in years, and we believe that the game will become much more fluid and dynamic, with the true opening of new paths for the player, not requiring that the first step always be in freelance advertisements.
We won't say much more about what's new, but we will show you what will change in what already exists. Expect an update soon. Until then, give feedback, join our Discord and participate in our community!
Source
