Update log
Full 互联网创业模拟器 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Store
- Fixes
Fixes for Component Production:
· Fixed an issue where "Advanced Components" would consume two sets of materials simultaneously when both sets were available. · Fixed an issue where employees could bypass production even with locked components, and added server-side validation. · Fixed an issue where the corresponding website frameworks were not correctly unlocked after completing the Public Library and Seoul Tower. Existing save files will now re-evaluate based on completed projects.
Fixes for Employees and Office:
· Fixed an issue where some workstations became stuck, preventing movement or employee assignment. · Fixed an issue where old workstations retained occupancy after an employee switched seats. · Fixed an issue where plants next to workstations failed to meet needs, while distant plants somehow satisfied employees. · Fixed issues with inconsistent refresh rates for certain "people nearby" mood requirements. · Fixed an issue where mood related to nearby people would only refresh after switching seats back and forth. · Fixed the problem of repeated false alerts for idle employees. Now, idle status is only checked during working hours. · Fixed an error when installing the Tiger Skin Rug in the office, and fixed an issue where "Installed Quantity" in the purchase list always displayed as 0. · Fixed an issue where employee efficiency after starting a new position differed significantly from pre-assignment values.
Fixes for Websites, Operations, and Tasks:
· Fixed an issue where tabs could not be switched correctly after entering the Website Operations page. · Fixed an issue where the first few tabs on the website page only displayed the operations page, and only recovered after clicking on advertisements. · Fixed an issue where task progress on the company page was incomplete, yet the task could be completed directly from the server room page.
Fixes for Recruitment and Character Creation:
· Fixed an issue where the clothes selected during character creation did not match the actual clothes after entering the game. · Fixed an issue where after filtering by qualifications during recruitment, the employees ultimately hired were still random. · Fixed an issue where the Potential stat was not implemented.
Fixes for Server Room and Servers:
· Fixed an issue where slight adjustments to equipment in the server room caused abnormal overheating. · Fixed an issue where racks displayed normal temperatures but servers showed overheating. · Optimized the temperature refresh logic for more stable temperature performance of racks and servers. · Fixed an issue where names at the bottom of the server room leaderboard were not displayed.
Fixes for Company Acquisitions and Investments:
· Fixed an issue where, after acquiring another company, their user count dropped to zero but the regional dominator title still displayed the acquired company. · Fixed an issue where selling company stocks was possible without holding shares, and where the number of held shares could go negative. · The stock selling logic now verifies shareholding quantity and prevents illegal sell orders.
Source
