Update log
Full 神陨之地 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Maps
To correct the errors, a new version of the game has been released. Please update the game to the latest version before playing.
Main Update Content: Optimization of Controller Experience UI interface has added a fixed confirmation/cancel action using A/B buttons, and a page-turning function using the shoulder buttons. The UI interface now supports operation with the D-pad.Optimized default controller mapping.
Game Content Optimization Improved feel of wall jump operation, supports front wall jump. Reduced the material quantity requirement for the side quest [Damaged Whistle]. When talking to NPCs, the player character will be in invincible state. Optimized display of certain icons.Reduced difficulty of some jump-and-run challenges. Improved enemy hit detection while in the air.
Bug Fixes Fixed a bug where mouse cannot be used as a key during keyboard and mouse operation. Fixed a bug where key hints change to controller buttons when clicking with the mouse. Fixed some map clipping issues. Fixed a bug where [Guardian Knight] and [Shield of Resistance] would not move. Fixed possible clipping issues during map transitions. Fixed a bug causing abnormal key conflicts during key remapping. Fixed a bug where [Assault - Sword Qi] would deal dual damage at close range.
Source
