Update log
Full 171 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Fixes
- Balance
GAMEPLAY
Added a parking lot to the game map. Now, players can purchase the parking lot and save vehicles there.
FIXES AND IMPROVEMENTS
We performed a shallow optimization on the character and vehicle spawn and despawn system across the map, improving memory allocation during gameplay.
Fixed the softlock issue when interacting with the house purchase menu.
Removed the ability to purchase properties on top of vehicles.
Resolved the issue of duplicate vehicle spawns in the garage.
Edited the message about selling vehicles bought from the shop, now highlighting the need to save the vehicle before selling.
Fixed an issue that invalidated weapon selection when switching between on-foot and in-vehicle gameplay.
Fixed an issue where bicycles were being sold for more than their purchase price.
Added the ability to control the intensity of camera animations in the accessibility menu, addressing player requests.
Source
