1428: Shadows over Silesia
Steam News 30 November 20241y ago

Changelog v1.1.31

Added new weapon - Saracen sabre (can be found on some skeletons in chapters 5 and 12 ) Power of the Bastard Sword has been slightly increased Interface size is now automatically adjusted to the resolution and can be en…

Update log

Full 1428: Shadows over Silesia update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
addedAdded new weapon - Saracen sabre (can be found on some skeletons in chapters 5 and 12 )
changedPower of the Bastard Sword has been slightly increased
changedInterface size is now automatically adjusted to the resolution and can be enlarged or reduced
changedTutorial screen for the map of Silesia contained an image of Pernstein Castle
fixedChapter 2 - fixed character speed in opening scene in Nysa
addedChapter 5 - added autosave before opening door to first skeleton
  • Added new weapon - Saracen sabre (can be found on some

    skeletons in chapters 5 and 12

    )

  • Power of the Bastard Sword has been slightly increased

  • Interface size is now automatically adjusted to the resolution and can be enlarged or reduced

  • Settings file is now loaded regardless of system globalization settings

  • Tutorial screen for the map of Silesia contained an image of Pernstein Castle

  • Some animations are visible after loading the game and shouldn't be (character sitting, destroyed barriers)

  • Barriers can be destroyed from the wrong direction after loading

  • Translation fixes

  • CosmeticChapter 2fixed character speed in opening scene in Nysa
  • Chapter 5 - added autosave before opening door

    to first skeleton

  • Chapter 6

    • Lothar's horse slightly reduced in size

    • Enemies in the dungeon have broken animations after loading autosave

  • Chapter 7

    • Performance optimization and enhancement

    • More Hussites added to the camp

    • When the messengers arrive, one of the members runs

    • Shortened delay for Ambrose asking players for help

    • Crossbowmen in the camp could sometimes kill a guard

    • Shortened some of the dialogues

    • Added markers to important characters

      in the camp

    • After finishing the conversation with

      Prokop

      and loading the game, a marker would be visible that shouldn't have been

    • In the final cutscene in the

      messenger camp, Hynek had his legs through the wagon

    • Reduced the range of the guards in Monsterberg

    • Enlarged the area around the monks in Monsterberg

    • The monks in Monsterberg now move faster when they're invisible, so the player doesn't have to wait long for them

    • In Monsterberg Castle, it looked like the player could still hide in a group of monks, which was not true

    • Significantly increased the damage

      Lilith

      can deal

    • Lilith would sometimes turn in a different direction when attacking

    • John of Monsterberg would not sneak when player fought Lilith

    • When escaping the castle, guards can now be pushed away

    • Door to the Duke's chamber opened without animation after the cutscene

  • CosmeticChapter 9Fire leaks through the cauldron
  • Tourney at the Bear Rock DLC

    • Accessibility - Navigation led to a location from where

      the barrel in the dungeon could not be used on day 5

Source

Steam News / 30 November 2024

Open original