Update log
Full Squad update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Balance
- Store
Squaddies, prepare yourselves for our newest update. In v7.2.2, a new force has descended. Brace yourselves for the arrival of the “Sphere”.
The Sphere is Here
A monumental structure now looms above the battlefield. The Sphere has materialized in the skies, casting a shadow on the land below it. Its presence is both awe-inspiring and foreboding. The Sphere's mere presence has altered our capture point system on various layers, in addition to bringing a multitude of other changes to Squad.
Map Updates
Sphere has arrived in the following maps:
Skorbo
Sanxian Spherelands
Talil Outspheres
Yehorbrivka
Ballaya
Sumari Balla
Chorba
New Game Modes
Globular Destruction
Advance and Sphere
Spherevasion
Circular Control
Grenades have received a new spherical model and texture.
We have doubled the amount of grenades from their kit specific amount.
All grenades now act as anti-tank grenades.
The Sphere's Shadow
For better or for worse, the Sphere’s shadow is now a presence all Squaddies need to be aware of, as it will constantly move around the map and can impact minute to minute gameplay within a match. Squaddies must sit unsheltered within the Sphere’s presence for its effects to take place.
The Sphere is capable of giving life to those who are incapacitated under the Sphere’s shadow. Squaddies will be resuscitated as if a bandage was used after 90 seconds. You will be healed to full over 10 seconds after resuscitation.
The Sphere is capable of taking life. Friendly fire on those in the shadow will be returned to the soldier dealing damage. If a friendly takes lethal friendly fire damage you will find yourself instantly incapacitated.
The Sphere is capable of providing energy. Stamina consumption is 50% lower within the Sphere’s shadow and you regain stamina 25% faster.
The Sphere is capable of aiding the dispensing of freedom. Rifleman ammo bags will now refill at 1 ammo per second after 30 seconds of sitting in the Sphere’s shadow.
The Sphere is capable of protection. Vehicles and their armaments cannot enter where the shadow lies. Handheld armaments however, can.
The Sphere is capable of providing intel. Those who are within the shadow will be able to hear all communications regardless of team.
Emotes & Gestures
Added “Praise the Sphere” emote.
Added “Sphere juggling” gesture.
New Vehicles
Added the SPHR-146 to the Canadian Armed Forces. A new circular flight model.
Known Issues
The Sphere may occasionally deal damage and incapacitate players based on distance, dealing more damage the closer you are to it. We don’t know why but are actively investigating.
Source
