Update log
Full Squad update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Maps
- Fixes
This update introduces a new map to Squad, the Sanxian Islands, as well as improvements and fixes for the Server Browser.
Sanxian Islands
The Sanxian Islands hold great strategic importance in the Pacific region due to their coastal location and the potential for pre-existing industrial infrastructure to be repurposed for military use. The occupation of this island by a regional force has made for rapid construction of new military facilities including a radar station and helicopter base.
Sanxian Islands is a level that focuses heavily on Infantry warfare, with lush forests, industrial zones, and claustrophobic villages. The use of amphibious vehicles and helicopters allows for high flexibility in the transportation of infantry between locations, but infantry can stand on their own by sneaking through the jungle and shallow waterways that connect the chain of islands.
Sanxian Islands Map Layers
- CosmeticAAS v1USA vs PLA
- CosmeticAAS v2USMC vs PLA
- CosmeticAAS v3CAF vs PLA
- CosmeticInvasion v1USMC attacking PLA
- CosmeticInvasion v2PLANMC attacking USA
- CosmeticRAAS v1USMC vs PLA
- CosmeticRAAS v2ADF vs PLA
- CosmeticSeed v1ADF vs PLA
- CosmeticSkirmish v1USMC vs PLA
System & Gameplay Updates
Due to several GPU crashes related to Nvidia Frame Generation, we have decided to disable the feature until it is more stable
Fixed a server crash related to VOIP that could occur after leaving and then quickly rejoining a server
Increased the yaw extents on the M2 and NSV emplaced machine guns
Server Browser Improvements
With the 7.0 update, we swapped to using Epic Online Services. Unfortunately, this limits the amount of servers that can be returned per search to 200. With Steam, this number was much higher, usually returning all active servers. Previously we would filter these results on the client side rather than have Steam’s backend return pre-filtered results. We’ve been working on addressing this and for this update, we’ve added the following filters to the server search query:
Regional Ping Filtering
Empty Servers
Full Servers
Licensed Servers
Modded Servers
Show Different Versions
Search Bar Filtering
We are still working on moving the tag system filters to the EOS query, but it’s taking more time than anticipated. We’ll be releasing that fix in a future update.
General Bug Fixes
Fixed a few issues that could prevent legacy weapon skins and clan patches from appearing properly (or at all) on the customization menu
Fixed a client crash related to Epic Online Services that could occur when changing maps
Fixed a bug that could cause increased or infinite load times when joining servers with a lengthy “message of the day”
Fixed a rare bug that could cause players to get stuck on the main menu background image when attempting to join a server
Fixed a bug that allowed the TLF faction to have more than one AR MG3 (Ironsights) role in a single Squad
Added an attempted fix for helicopters appearing differently for each player (upside down helicopters)
Mod SDK Update
Added the Sanxian Islands map to the Mod SDK
Known Issues
Server Tag filters will filter on retrieved results rather than on the EOS Backend
Source
