Far Cry® Primal: "We don't reuse enough": Far Cry 4 director says developers need to stop doing "pointless work" and learn lessons from Elden Ring and Like A Dragon

No matter how many times you walk through the Like A Dragon series' nearly ever-present stomping ground of Kamurocho, odds are you'll never get sick of seeing its streets and alleyways. RGG Studio are among many studios…